Animation 3D
vendredi 8 janvier 2016
ALAN BECKER - Animating Run Cycles
ALAN BECKER - Animating Walk Cycles
12. Appeal - 12 Principles of Animation
11. Solid Drawing - 12 Principles of Animation
10. Exaggeration - 12 Principles of Animation
9. Timing - 12 Principles of Animation
8. Secondary Action - 12 Principles of Animation
7. Arcs - 12 Principles of Animation
6. Slow In & Slow Out - 12 Principles of Animation
5. Follow Through & Overlapping Action - 12 Principles of Animation
4. Straight Ahead & Pose to Pose - 12 Principles of Animation
3. Staging - 12 Principles of Animation
2. Anticipation - 12 Principles of Animation
1. Squash
dimanche 3 janvier 2016
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